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Kristen Maslanka
Kristen Maslanka
Concept and Story Artist
Seattle, United States

Summary

I’m an artist with professional experience in film, animation, and video games. After a successful freelance career, I'm looking to find a more permanent workplace in-house with a great studio. I have a vivacious passion for stories and for providing visuals that enhance those stories. My specialties are designing visually compelling backgrounds, cinematic key frame illustrations, and appealing character designs. I can’t wait to help bring your narrative to life.

Skills

2D AnimationConcept ArtEnvironment DesignIllustrationMatte PaintingStoryboardingCharacter DesignUI DesignProp DesignCreature DesignVisual DevelopmentGraphic DesignFashion DesignColorbackgroundcover design

Software proficiency

Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
SketchUp
SketchUp
Harmony
Harmony
Storyboard Pro
Storyboard Pro
wacom
wacom

Experience

  • Game Concept Artist at Double Down Interactive
    Seattle, US
    August 2022 - Present

    ● Game Development. Ideation and visualization for Mobile Games assets including characters, environments, Storyboards, and narratives for over 5 Games that successfully made it past pitch, and 2 published games.

    ● Research. Remained consistently aware of emerging trends, competitive analysis, and marketing.

    ● Teamwork. Developed new skills alongside my peers- from game design strategies, to modeling and UI.

  • Concept Artist at Big Fish Games
    Seattle, US
    August 2021 - August 2022

    ● Narrative Ideation, Concept Art, Character Turnarounds, Expression sheets, storyboards, and timeline strategies for over 12 successful advertisements.

    ● Teamwork. Worked closely with modeling, animation, and lighting crews to achieve high performance results in final media productions.

  • Illustrator and Graphic Product Designer at Ultra Pro Entertainment
    January 2020 - August 2021

    • Design, illustrate, deliver, color proof, review first articles, and market over 14 Toys and Games.

    • Illustrator for Cover Art, Cards, in-game assets, promotional ads, etc.

    • Packaging design and final packaging renders.

    • Script Writing, creative resources, and animation for digital marketing assets

    • Familiarity and experience working with licensed IPs.

    • Compile style guides for each game. Establish Brand Identity for the company.

    • Leadership and team-building skills.

    • Active Participant in Meetings, providing and receiving critique

  • Game Artist at Diamond Game Enterprises
    United States of America
    June 2018 - January 2020

    • Concept to final in-game illustration for over 5 of our published games.

    • 2D Character Animation of and FX animation.

    • Coordinate and drive visual style for 2 titles, serving as Art Lead.

    • Collaborate daily with creative and programming teams.

  • Concept Artist at “Final Equinox: The Arrival” Frozen Realm Entertainment
    United States of America
    August 2017 - February 2019

    • Concept to final illustration for functional in-game content.

    • Close cooperation daily with design, technology, and art crew.

    • Established consistency in our visual style by compiling detailed style guides.

  • Freelance Artist at Self Employed
    United States of America
    December 2014 - February 2019

    • “Milk and Cookies” Trisha Paytas Music Video - Lead Illustrator

    • “Barbary Coast” BetSoft Gaming - Concept Artist

    • “Mill City’s Finest” Active Fantasy Productions- 2D Artist

    • “Back from the Dead Red” Engine House VFX - Concept Artist

    • “Karofi” Engine House VFX - Concept Artist

    • “Barbie DreamHouse” Commercial, Frameworks Artists- Storyboard Artist

    And many more!